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Classic Mode—a back-to-basics mode that focuses on core combat and movement. There’s no in-match Store, Radar, Mysticals, or Sidekicks and Heavy Weapons will spawn around the map.  

Naughty Dog's official description of Classic Mode
U4MP-BetaTest-Classic
Classic Mode is a gamemode in A Thief's End multiplayer.

Overview Edit

Beta Edit

Classic mode was a new gamemode after the bounty hunter DLC. Beta first started on November 3, 2016 and finish on the 7th.[1]

It was re-added back into the multiplayer playlist on the 3rd February 2017 through the Patch 1.20 update.[2]

Description Edit

Classic mode is based on Team deathmatch from Among Thieves multiplayer.

Difference from other Uncharted 4 gamemodes Edit

  • No In-match Store
  • No in-game Radar
  • No Mysticals
  • No Sidekicks
  • No purchasable Heavy Weapons (Heavy Weapons will be spawned randomly around the map instead)

References Edit

  1. http://www.naughtydog.com/blog/uncharted4_multiplayer_beta_test_classic?utm_content=sf40966922&utm_medium=spredfast&utm_source=twitter&utm_campaign=Naughty+Dog&sf40966922=1
  2. https://www.unchartedthegame.com/wiki
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