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*In Easy and Normal, all Choker Shades will not have armor. In Hard, all Choker Shades from Round 7 on will have armor. In Crushing, all Choker Shades through the entire game, the first of which spawn in Round 2, will have armor. |
*In Easy and Normal, all Choker Shades will not have armor. In Hard, all Choker Shades from Round 7 on will have armor. In Crushing, all Choker Shades through the entire game, the first of which spawn in Round 2, will have armor. |
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− | *In Easy and Normal, the marked shades in Round 2 will be Armored Shades using [[M9]]s. In Round 5, they will be Armored Shades with [[SAS |
+ | *In Easy and Normal, the marked shades in Round 2 will be Armored Shades using [[M9]]s. In Round 5, they will be Armored Shades with [[SAS-12]]s, and in Round 7, they will be Armored Shades with [[Dragon Sniper]]s. In Hard, all marked shades in all Marked Shade rounds will be Armored Shades using M9s. In Crushing, all marked shades will be Kickback Bosses, mostly Militia Man bosses, except for the first three in Round 5 which will be Hammer-Time bosses. |
*In Easy, Normal and Hard, the only Kickback Bosses will be Carpet Bomb bosses in Round 8. In Crushing, just like in Co-op Arena, Kickback Bosses spawn in every round except the first. |
*In Easy, Normal and Hard, the only Kickback Bosses will be Carpet Bomb bosses in Round 8. In Crushing, just like in Co-op Arena, Kickback Bosses spawn in every round except the first. |
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