Boosters are a means of gaining an advantage in the multiplayer mode of Uncharted 3: Drake's Deception.
Overview[]
The booster system has had a few additions from its Uncharted 2: Among Thieves counterpart. This time around, boosters are able to be leveled up and with each level its effect will be enhanced. The way to level up boosters are by getting medals related to its effect, every booster can only be leveled up three times, with their levels being called Bronze (default), Silver and Gold. Each level increases the amount of medals to be gotten, or in some cases it can change the medal needed.
List of boosters[]
Competitive[]
Slot 1[]
Booster | Effect | Upgrade | Rank |
---|---|---|---|
Come Here |
Level 1 - See the enemy that killed you if they're within a short distance until they die | Retaliation * 15 Retaliation * 45 |
1 |
Level 2 - The distance you can see your opponent is increased | |||
Level 3 - The distance you can see your opponent is increased significantly | |||
Endurance |
Level 1 - Decrease sprint recovery time | Sunday Stroll * 5 Marathon Runner * 12 |
1 |
Level 2 - The effects of Level 1 with increased sprint duration | |||
Level 3 - Sprint recovery time is decreased further | |||
Kickback Endurance |
Level 1 - Increase Medal Kickback duration by a short length of time | Three Kickback King * 8 Three Kickback King * 24 |
6 |
Level 2 - The amount of time added is increased | |||
Level 3 - The amount of time added is increased significantly | |||
Let Me See |
Level 1 - After two or more deaths with no kills you see all opponents for a short time | Avenger * 15 Avenger * 45 |
6 |
Level 2 - The duration for which you see opponents is increased | |||
Level 3 - The duration for which you see opponents is increased significantly | |||
Scoped In |
Level 1 - Reduced pain wobble while scoped in | The Long Ranger * 8 The Long Ranger * 24 |
10 |
Level 2 - Pain wobble is reduced further | |||
Level 3 - No pain wobble while scoped in | |||
Cloaked |
Level 1 - Opponents will not see your player arrow and you are difficult to hear | Assassin * 5 Assassin * 15 |
10 |
Level 2 - You become even more difficult to hear. | |||
Level 3 - You make no sound while moving and also become immune to disruption | |||
Fleet Foot |
Level 1 - Move faster while aiming | Commando * 10 Commando * 30 |
15 |
Level 2 - The speed you move while aiming is increased | |||
Level 3 - The speed you move while aiming is increased significantly | |||
Ammo Award |
Level 1 - Receive additional ammo for every Commando or Gunslinger medal you get | Streak * 3 Streak * 9 |
15 |
Level 2 - The ammo you receive is increased | |||
Level 3 - The ammo you receive is increased significantly | |||
Bargain |
Level 1 - Decrease Medal Kickback cost by 1 | Three Kickback King * 10 Three Kickback King * 30 |
35 |
Level 2 - The effects of Level 1 and always show the color gold when activating a kickback | |||
Level 3 - The decrease in Medal Kickback costs is changed to 2 | |||
Team Safe |
Level 1 - Explosives do not knock you down and teammates only receive 1/2 damage from your explosives | High Five * 15 High Five * 45 |
45 |
Level 2 - The effects of Level 1, but teammates receive no damage from your explosives | |||
Level 3 - The effects of Levels 2 and teammates do not get knocked down from your explosives. | |||
Weapon Expert |
Level 1 - Add one additional MOD slot to all pistols. | Gunslinger * 8 Triple Threat * 15 |
45 |
Level 2 - The effects of Level 1 and quickly swap between your pistol and long gun | |||
Level 3 - The effects of Level two and add one additional MOD slot to all long guns | |||
Sugar Buddy |
Receive a quarter of the cash your buddy earns | — | 20 |
Booty Buddy |
Get rewards from chests when your buddy does | — | 30 |
Thanks Buddy |
Get a medal for every 3 your buddy earns | — | 40 |
Out of Breath |
Sprint recovery time and duration are significantly slower
Gives an additional 100% cash per kill |
— | Legacy 1 |
Flat Footed |
Move significantly slower while aiming
Gives an additional 150% cash per kill |
— | Legacy 1 |
Slow Healing |
Health regeneration is significantly slowed
Gives an additional 100% cash per kill |
— | Legacy 2 |
Fewer Grenades |
Your ability to carry grenades is reduced
Gives an additional 200% cash per kill |
— | Legacy 2 |
Slot 2[]
Booster | Effects | Upgrade | Rank |
---|---|---|---|
Power Hunter |
Level 1 - See the location of Power Weapons within a short distance | Power Killer * 7 Power Killer * 21 |
1 |
Level 2 - The distance you see Power Weapons is increased | |||
Level 3 - The distance you see Power Weapons is increased significantly | |||
Daredevil |
Level 1 - Taunt over the body of an opponent you've killed to receive a clip of ammo | In Your Face * 5 In Your Face * 15 |
1 |
Level 2 - The effects of Level 1 and you also receive a grenade | |||
Level 3 - The amount of ammo you receive is increased to two clips | |||
Beast Mode |
Level 1 - Move faster with heavy objects | Captured * 12 Captured * 36 |
6 |
Level 2 - The speed you move with heavy objects is increased | |||
Level 3 - The speed you move with heavy objects is increased significantly | |||
Monkey Man |
Level 1 - Move faster while climbing | Pull Down * 8 Pull Down * 24 |
6 |
Level 2 - Climb speed is increased | |||
Level 3 - Climb speed is increased significantly | |||
Treasure Hunter |
Level 1 - You have a better chance to receive treasures from chests | Acquisitions * 5 Acquisitions * 15 |
10 |
Level 2 - The chance to receive a treasure is increased | |||
Level 3 - The chance to receive a treasure is increased significantly | |||
Deposit |
Level 1 - You receive more money from medals | Expansionist * 5 Expansionist * 15 |
10 |
Level 2 - The money received is increased | |||
Level 3 - The money received is increased significantly | |||
Regeneration |
Level 1 - Recover from wounds faster | Lucky... * 10 Lucky... * 30 |
15 |
Level 2 - Recovery speed is increased | |||
Level 3 - Recovery speed is increased significantly | |||
Back in the Saddle |
Level 1 - Respawn time reduced by 2 seconds | Three Medal Pickup * 12 Three Medal Pickup * 36 |
15 |
Level 2 - Respawn time reduced by 3 seconds | |||
Level 3 - Respawn time reduced by 4 seconds | |||
Explosive Shell Expert |
Level 1 - Increase M32 - Hammer ammo by 1 | Fire In The Hole * 5 Fire In The Hole * 15 |
25 |
Level 2 - The effects of Level 1 and increase RPG - 7 ammo by 1 | |||
Level 3 - The amount of additional M32 - Hammer ammo increased to 2 | |||
Revenge |
Level 1 - Drop a live grenade upon death if you have one available | Afterlife * 10 Afterlife * 30 |
25 |
Level 2 - Always drop a live grenade upon death | |||
Level 3 - The effects of Level 2, or drop an active Medal Kickback grenade if one is available | |||
Explosive Expert |
Level 1 - Start every match with an additional grenade slot | Frag 'Em * 8 Frag 'Em * 24 |
35 |
Level 2 - The effects of Level 1 and spawn with an additional grenade when killed by one | |||
Level 3 - Start every match with two extra grenade slots and spawn with an additional grenade when killed by one | |||
For My Buddy |
See the location of the opponent that killed your buddy until they die | — | 20 |
Stealth Buddy |
Fill your Medal Kickback when your buddy gets a stealth kill | — | 30 |
Explosive Buddy |
Get a grenade for each of your buddy's explosive kills | — | 40 |
Extra Kickback Cost |
Medal Kickbacks cost 4 more to use
Gives an additional 150% cash per kill |
— | Legacy 1 |
Small Pockets |
You spawn with significantly less ammo
Gives an additional 100% cash per kill |
— | Legacy 1 |
Invalid |
You have half health
Gives an additional 250% cash per kill |
— | Legacy 2 |
No Power Weapons |
You can't pick up power weapons
Gives an additional 200% cash per kill |
— | Legacy 2 |
Slot 3[]
A third booster is granted in competitive if one uses a character skin coupled with both that character's special long gun and pistol:
- Drake - Drake's Skin + Drake's AK + Drake's Para 9 = Explosive Buddy
- Sully - Sully's Skin + Sully's Dragon + Sully's Arm Micro = For My Buddy
- Elena - Elena's Skin + Elena's G-MAL + Elena's Raffica = Thanks Buddy
- Chloe - Chloe's Skin + Chloe's M9 + Chloe's Tau = For My Buddy
- Marlowe - Marlowe's Skin + Marlowe's M9 + Marlowe's Para 9 = Sugar Buddy
- Talbot - Talbot's Skin + Talbot's FAL-SS + Talbot's Arm Micro = Stealth Buddy
- Rameses - Rameses' Skin + Rameses' KAL-7 + Rameses' Raffica = Booty Buddy
Co-op[]
Slot 1[]
Booster | Effects | Upgrade |
---|---|---|
Endurance |
Level 1 - Decrease sprint recovery time | Punch Out * 12 Punch Out * 36 |
Level 2 - The effects of Level 1 with increased sprint duration | ||
Level 3 - Sprint recovery time is decreased further | ||
Beast Mode |
Level 1 - Move faster with heavy objects | Wild West * 12 Wild West * 36 |
Level 2 - The speed you move with heavy objects is increased | ||
Level 3 - The speed you move with heavy objects is increased significantly | ||
Scoped In |
Level 1 - Reduce pain wobble while scoped in | Dead Eye * 8 Dead Eye * 24 |
Level 2 - Pain wobble is reduced further | ||
Level 3 - No pain wobble while scoped in | ||
Fleet Foot |
Level 1 - Move faster while aiming | Long Gun Fever * 15 Long Gun Fever * 45 |
Level 2 - The speed you move while aiming is increased | ||
Level 3 - The speed you move while aiming is increased significantly | ||
Regeneration |
Level 1 - Recover from wounds faster | Medic * 12 Medic * 36 |
Level 2 - Recovery speed is increased | ||
Level 3 - Recovery speed is increased significantly | ||
Explosive Expert |
Level 1 - Start every match with an additional grenade slot | Mad Bomber * 5 Mad Bomber * 15 |
Level 2 - The effects of Level 1 and spawn with an additional grenade when killed by one | ||
Level 3 - Start every match with two extra grenade slots and spawn with an additional grenade when killed by one |
Slot 2[]
Booster | Effects | Upgrade |
---|---|---|
Monkey Man |
Level 1 - Move faster while climbing | Tricky Boy * 8 Tricky Boy * 24 |
Level 2 - Climb speed is increased | ||
Level 3 - Climb speed is increased significantly | ||
Kickback Endurance |
Level 1 - Increase Medal Kickback duration by a short length of time | Hot Potato * 5 Hot Potato * 15 |
Level 2 - The amount of time added is increased | ||
Level 3 - The amount of time added is increased significantly | ||
Back in the Saddle |
Level 1 - Respawn time reduced by 2 seconds | If It Bleeds... * 2 If It Bleeds... * 6 |
Level 2 - Respawn time reduced by 4 seconds | ||
Level 3 - Respawn time reduced by 6 seconds | ||
Overstock |
Level 1 - Medal Kickback limit increased by 3 | Covert Ops * 8 Covert Ops * 24 |
Level 2 - Medal Kickback limit increased by 4 | ||
Level 3 - Medal Kickback limit increased by 6 | ||
Bargain |
Level 1 - Decrease Medal Kickback cost by 1 | In The Soft Spot * 5 In The Soft Spot * 15 |
Level 2 - The effects of Level 1 and always show the color gold when activating a kickback | ||
Level 3 - The decrease in Medal Kickback costs is changed to 2 | ||
Team Safe |
Level 1 - Explosives do not knock you down and teammates only receive half damage from your explosives | Let 'Em Go * 12 Let 'Em Go * 36 |
Level 2 - The effects of Level 1, but teammates receive no damage from your explosives | ||
Level 3 - The effects of Level 2, and teammates do not get knocked down from your explosives | ||
Ammo Award |
Level 1 - Receive additional ammo for every Long Gun Fever or Wild West medal you get | Head Cracker * 8 Head Cracker * 24 |
Level 2 - The ammo you receive is increased | ||
Level 3 - The ammo you receive is increased significantly |