Many ruins dating ways back in the games seem to have large, impossible mechanism. This is especially true with the statues in Iram of the Pillars, which dates back to Solomon. I mean, how were the builders of the city able to make the statues move?
I've also gotten this confusion after trying to solve the ceiling puzzle in Uncharted 4: A Thief's End. How was light even detectable? I don't think such a thing was possible in the 1600s - 1700s.
After they solved the puzzle, a large statue located on another island suddenly appears, which again, seemed impossible to create at that time.
Is this really possible or is it just a fictional idea?