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The XCR is a weapon in Uncharted 4: A Thief's End.

Overview[edit | edit source]

Singleplayer[edit | edit source]

The XCR is only found in Chapter 7, where it is used by the Rossi Estate guards.

Multiplayer[edit | edit source]

The XCR is a submachine gun with low damage, poor accuracy, high recoil, small clip size, limited ammo, and a very fast fire rate. It is best used at close range.

Modifications[edit | edit source]

  • Starting Ammo
  • Reload Speed
  • Silencer
  • Aimed Strafe Speed
  • Accuracy
  • Clip Capacity
  • Blindfire Capacity
  • Recoil

Tips[edit | edit source]

  • The XCR is a great weapon in close-quarters firefights and close-range 1v1 encounters.
    • The main downside is that the XCR performs poorly at mid-long ranges and in battles involving multiple enemies.
  • The Fossa R-81 is a good alternative to the XCR, as it has similar damage and rate of fire.

Design[edit | edit source]

The XCR is based on the Robinson Armament XCR assault rifle.

Trivia[edit | edit source]

  • Excluding Heavy Weapons such as the ARX-160, the XCR is the only long gun in Uncharted 4 with a fire rate of over 1000 RPM.
  • It is essentially the successor to the KAL-7 from Uncharted 3: Drake's Deception, as both are stockless rifles with an increased fire rate at the cost of accuracy.
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